Garrett Krick

Senior Unity Engineer

Garrett Krick

Senior Unity Engineer specializing in C#, cross-platform product development, UI Toolkit, extended reality (XR), multi-user systems, and interaction design. Shipped commercial applications across mobile, desktop, and XR platforms, including augmented reality (AR), virtual reality (VR), and mixed reality (MR), with one XR product associated with more than $10 million in sales. Known for building performant interactive systems, partnering directly with customers, and leading engineering work from prototype through release.

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Featured projects

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ARTAK mixed reality application in use

01 / Mixed Reality Application

ARTAK

The Augmented Reality Team Awareness Kit (ARTAK) is a mixed reality multi-domain joint planning and command & control (“C2”) platform. ARTAK synchronizes planning and C2 activities across echelons, domains, and warfighting functions by bringing command and staff together into a single digital decision environment, where they can create, ingest, and view near real-time 3D maps and sensor data while planning and commanding missions.

  • Unity
  • C#
  • HoloLens
  • Magic Leap
  • Oculus
  • Android
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A home visualized in dream book 3D

02 / Cross-platform Application

dream book 3D

dream book 3D is a cross-platform 3D visualization and customization application that allows users to explore high-fidelity interactive home models uploaded by builders, designers, or the users themselves.

  • Unity
  • C#
  • iOS
  • Android
  • Windows
  • macOS
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Skills & experience

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UnityProduction XR, mobile, desktop, and real-time 3D applications.
14 years
C#Application architecture, multi-user systems, editor tooling, and APIs.
14 years
iOSMultiple applications developed and released through the App Store.
8 years
AndroidProduction applications shipped across phones, tablets, and XR devices.
7 years