Experience
Skills
The tools and disciplines I use to build interactive products across desktop, mobile, and XR.
All skills
Production XR, mobile, desktop, and real-time 3D applications.
I use Unity to build and ship interactive applications across XR, mobile, and
desktop platforms, with an emphasis on maintainable production systems and
cross-platform performance.
Application architecture, multi-user systems, editor tooling, and APIs.
C# is my primary programming language for application architecture, reusable gameplay and product systems, networking, tooling, and third-party integrations.
Multiple applications developed and released through the App Store.
I have developed, tested, and shipped Unity-based applications for iPhone and iPad, including managing the platform-specific requirements involved in App Store releases.
Production applications shipped across phones, tablets, and XR devices.
I have delivered Android applications across a range of mobile and standalone XR hardware, adapting interfaces and performance to different device capabilities.