Experience

Skills

The tools and disciplines I use to build interactive products across desktop, mobile, and XR.

All skills

Development

Unity

14 years

Production XR, mobile, desktop, and real-time 3D applications.

I use Unity to build and ship interactive applications across XR, mobile, and desktop platforms, with an emphasis on maintainable production systems and cross-platform performance.

Development

C#

14 years

Application architecture, multi-user systems, editor tooling, and APIs.

C# is my primary programming language for application architecture, reusable gameplay and product systems, networking, tooling, and third-party integrations.

Platforms

iOS

8 years

Multiple applications developed and released through the App Store.

I have developed, tested, and shipped Unity-based applications for iPhone and iPad, including managing the platform-specific requirements involved in App Store releases.

Platforms

Android

7 years

Production applications shipped across phones, tablets, and XR devices.

I have delivered Android applications across a range of mobile and standalone XR hardware, adapting interfaces and performance to different device capabilities.